Community Rules.Please be respectful.Only content directly related to Dark Souls 2 belongs in.Low-effort content and comments that don't contribute to the discussion may be removed.No image macros, memes, or rage posts.No racist, sexist or homophobic language.Posting NSFW content is not allowed.No witch hunting.Do not discuss cheats.Use spoiler tags when appropriate.No sales or soliciting donations.Mods should be directed towardsPlease read the full. Filters.Spoiler Tag GuideSpoiler code typed belowSpoiler:(/s 'Praise the sun')Will look like thisCommunity.No spoilers in the title please! Confused about SotFS?. Please use for DS3 content. Name-Engraved Ring Setting. Kremmel - God of StruggleUseful Resources.Related SubredditsTrophy RequestsSpecial Thanks.for letting us use their in our footer!.Sidebar image created by Carson-Drew-It. The Blue Flame This is a complex weapon and I have no idea where to begin so I’m just going to rattle this off in bullet points so we are clear on some information.Stat requirements to Powerstance are 19 Strength and 22 Dex. Telenovelas gratis lo miserable.
Blue Flame Ds2
I would check the Intelligence requirement but honestly for this build to work you want at least 40 Int.Works as a catalyst, spell damage increases with the magic damage portion on the weapon. This means a Magic Blue Flame while only having a total of around 23 additional AR will at least 200 more damage with your Soul Spear.Can be buffed to increase the damage further, also effects spell damage.
This is an important point. When I was testing catalysts out at 50Int, first place is the Staff of Wisdom by a significant margin. I assumed the S-scaling staff of Amana with the human bonus would be second, but no.
The second best sorcery impliment in the game is a +5 Magic Blue Flame buffed with Crystal Magic Weapon. Against the infinitely spawning zombies in the Undead Crypt (My default test subjects.) this combination only did about 50 damage less than the staff of Wisdom. Holy shit.You can buff both weapons at once and powerstance with them, and still cast with the Right Hand Strong Attack. A powerstance + CMW strong attack was dealing 764 damage versus the ditch zombies. That’s compared to the CMW buffed Moonlight Greatsword 2HR1 which does 804 damage. Really crazy close there, and the attack is much faster.
I can not stress enough how amazing the damage output on this combination is. The best I have found in the game.Versatility. Quick light attacks, spell casting without switching impliments, rolling pokes, and devastating powerstance strong attacks and jumping attacks, not to mention the crazy switching you can do with spells, weaving in soul greatswords and guard breaks and parries. There is always a surprise with this style.Gear:Hexer’s Hood - Extra castings of your spells. You want that second CMW. You need 20 Int/Faith to get it, but you can farm up enough souls to make the jump from 5 faith to 20 then just burn a soul vessel and put it into more important things.Clear Bluestone Ring +2 - More casting speed.
NG+ Skeleton Lords. (Easy fight, use an ascetic.)Southern Ritual Band +2 - More attunement slots. NG+ Skorpioness Najka. (Easy fight, use an ascetic.)Third Dragon Ring - More stamina, more health, more equip weight, more awesome all around.Binoculars - Spell Scope, available right in Majula. Mandatory for anyone that casts spells.The rest of your gear is a matter of choice. I try to stay under 30% for the best roll possible, but you could easily go full tank.
Your weapon slots total to a measely 6.3 units, so you can really back on the poise if you want to. The last ring slot I use for utility. Usually a serpent ring or the ever-important Ring of Life Protection.My current build:Starting Class - SorcererSL - 150VGR - 50END - 20VIT - 20ATN - 20STR - 19DEX - 22ADP - 8INT - 40FTH - 5Look at that VGR! Staying alive is more important to me than a few more attunement slots and a pittance of spell damage. All your bases are covered and you get 2136(!) hp, making you a monster to kill in PVP.
In case that isn’t your thing, you can drop the VGR and add back into Int and Atn. For PVE purposes I go with 20 VGR (1400 health.
Pretty decent, actually) and then 40 Attunement for slots and casting speed, and then 50 Intelligence for the Staff of Wisdom on those occasions I decide to use it, as well as the deep int spells without having to farm as much spice.As for what I attune You have seven slots to play with. For a good spread I would go with Crystal Magic Weapon, Homing Crystal Soul Mass, Soul Greatsword, Soul Vortex, Soul Bolt, Soul Spear, and Chameleon.I personally use CMW, HCSM, SG, then as many Soul Spear slots as I can fit. You can get soul spear easily with an ascetic, and right now I have six scrolls of it just for laughs or longer PVE stints. What I like about using so many different slots for it is Amber Herbs restore a spell per slot, meaning if you run a total of five slots of it, you are getting five spears back. Super awesome stuff.The only down side is farming the 30 Twinkling Titanite needed to upgrade both blades. I did it with ascetics in the Dragon Aerie, which is super trivial as a mage anyway. I usually get around 9 a pass.
Once for the dragons, and then a second time to make sure I killed all the crystal lizards. Not all that bad, actually.As a side note, this is also a fully actualized Moonlight Greatsword Build. You just swap your weapons for that and a staff and the whole world is ready to rage. Especially with you 2.1k HP, but be warned, you will earn no friends by doing that.EDIT: From 4S4ST0R'You forgot an important part: blue flame spells CAN counterattack. If you cast a spell with blue while your opponent is in an attack animation you'll do extra damage (and you won't if you use a normal catalyst). Tested on the zombies and damage increased by around 1520%'.
In my experience the difference between 100 and 100 agility is really minimal. I'm about to finish NG on my no-shield faith build and I've beat the game with a no-shield DEX build twice. So I have a lot of experience with rolling. I always level ADP to 20-ish when I first make a character since lacking a shield means I roll a lot, so when I leveled up ATN on my current character I ended up with about 113 agility or something. When I started N I respecced so that I could take some points out of ADP and put them into ATN (I also switched to a weapon requiring significantly less STR/DEX and put those points into VGR/END) until I had a balance staying at 100 Agility.
I think it was 30 ATN, 17 ADP, but I went to 32 ADP for the extra cast, although it didn't change my agility. Despite losing a little over 10 agility, I haven't noticed any difference in my ability to roll. I still iframe through everything and swig estus between boss's attacks without issue. I also wear heavy armor so I've had to devote points and lose a ring slot to Royal Soldier's Ring just to keep myself at about 40% weight. With lesser weight you're even more likely to iframe through an attack if you roll into it, so that agility pays off even more.Agility is really subjective, though. Some people claim it doesn't do anything, others like myself swear by it.
Dark Souls 2 Blue Flame Sword Wallpaper
After about 80 hours over 5 playthroughs without a shield, both as pure melee and as caster/melee, I feel that the difference between 100 and 110 agility isn't worth the stat investment in ADP. For rolling, it's better to put those points into VIT for roll distance. Or VGR/END if you're going for NG+ and beyond, since shit gets wonky in some fights. I can't speak to the effect it has on the speed of shield raising, though.edit - Here are my stats. VGR 48, END 46, VIT 30, ATN 32, STR 14, DEX 6, ADP 17, INT 40, FTH 50.
A lot of people will say I have too much in END but honestly I was getting shitrocked in NG before I leveled it up. Not gonna lie, I'm tempted to downvote you for posting a build i just spent 30 hours making vv I wanted to be a special snowflake.Slightly different stats, a touch of ADP for 97 AGI and a little more VIT.
I've gone with a bit more heavy armor, total load at 45% which is fine for me and has some very efficient defense/poise. I used the MLGS to level and have just started setting up gear for the switch. I've maxed out everything I need except the second Blue Flame (must sleep).Seriously though, hexers hood, for PVP it is a monster of a hood. Fairly low attunement and low use spells means amazing value, and yes, this tactic makes amber herbs incredibly valuable. (infinite supply from ornifex)It didn't occur to me how well Soul Greatsword would synergize. Gonna have to try that.Cheers.