The Legend of Zelda: Ocarina of Time URA Expansion is based from The Legend of Zelda: Ocarina of Time for the Nintendo 64. Nintendo promised a great tale of adventure, new dungeons, new side quest and much more but it was never delivered due to the failure of the 64DD. A group of hackers lead by ZethN64 have joined together, creating their own version of URA (known around the community as The URA Project) with their ideas and input from the community on the direction to take this project. To make it one of the best expansions to follow in the footsteps of Ocarina of Time. One of the main changes is that our Hero and his fairy partner Navi has been replaced by the Hero of Light and a new fairy called Raze who will feature a chime instead of Navi’s voice and colours.They plan to make the environment in URA to feel more alive and real, breathing more of an atmosphere to the game. NPC’s moving around instead of standing still, new changes in storyline, a restoration of the “blade beam attack” and other cool prerelease/beta elements while creating new ones.The team members include: ZethN64 (team leader), Sakura, SanguinettiMods, Naxylldritt, Arcaith, Dominic Ninmark(the composer), spinout, Shadowfire (the main beta tester) Branden, Satoshi and the guys from Hard4Games as the secondary testers.
Other non official team members, are helping them with hacking and advancing in knowledge in the N64. ZethAlkar64@Grahamx227 – The reason the other beta projects fell apart was for these reasons, 90% of the people involved lacked any of the necessary skills to complete it and were just running off tools someone else made instead of doing “true” hacking. The team leaders were disorganized and no one knew what to do, of course someone can hype it up til the cows come home but you need to be able to put your money where your mouth is. RivanJust from the beta I’ve seen I can guarantee that this project will go well and WILL complete. Zeth, Medli, and Naxy sometimes work late at night trying to get extra work done.
Sometimes to the point were they fall asleep from sheer exhaustion.They are determined to get this project out to you guys so that you can experience URA as it was intended with some twists added for your personal enjoyment. Just since this trailer was made a HUGE step has been taken toward completion.
I can’t say much more but I can garuntee you will enjoy this project one it’s done and you’ve yet to see a majority of the project.@CDi-Fails:Maybe you need to get your eyes adjusted, or simply learn to read. It clearly states on my website, on the Projects page, the following:The Toki no Okarina URA Project is a technical modification of The Legend of Zelda: Ocarina of Time for the Nintendo 64. It seeks to restore some BETA aspects, as well as making the game closer to the unreleased URA Zelda, which was to be released on the 64DD.Now, do see see anywhere that I state “It’s providing an exact duplication of what URA Zelda was to be”? If you do, point it out to me. Even on the actual project’s page, it states again:“The Toki no Okarina URA Project aims to restore BETA elements to The Legend of Zelda: Ocarina of Time, as well as adding elements of the original URA Zelda to the game, in addition to a little bit of retexturing.
Music changes are also a part of the project, and there have even been map ports. Now, there are select locations from Termina which can be found in Hyrule.”The latter explanation is the full description. Feel free to rant at me, but the fact of the matter is that people seem to think it’s an exact copy of what URA was to be. Naxylldritt@CDiFails: Yes, because replacing the entire world in Ocarina of Time is just something that can’t be done. The URA Project tries to set realistic goals and make a project that is both fully possible and fun to play. We’re not trying to outdo anyone, we’re just showing how much we appreciate this game by creating a spinoff project. Had it succeeded, I’m certain the BRP would have easily dwarfed Zelda’s Birthday.As for our project being fair to compare to BRP, I can’t say it’s completely unreasonable–both of these involve new maps, actor rearrangement, restoration of beta aspects, and other things.
It’s just that the BRP involved a lot more of it as well as several aspects that were either impossible to implement into the project, or if they had been implemented, they would have been mind-bogglingly difficult for the player to achieve. ZethAlkar64And people wonder why I’m done with the Zelda hacking community? Read the negative comments, Why should I work for a community that is not going to appreciate my work? Giving something freely of my own time and yet all they do is kick people and criticize? The reason I said enough was enough when a couple people started causing some problems in RL and that’s where I drew the fucking line, you don’t fuck with my RL.
I did not leave cause of my reputation as someone posted. My reputation has never meant a damn thing to me, I don’t give a damn about internet fame, its fucking useless. If I gave any negative comments toward someone is cause I’ve had to deal with people starting shit with me first. You don’t go poking a bear with a stick and think your not going to piss it off.
Seriously people common sense. Love me, hate me, I don’t give a damn anymore, I’m tired of giving to a community that doesn’t appreciate what I was doing of MY FREE TIME and would prefer to kick me. Its the immaturity and petty bullshit I’ve had to deal with for 3 years that will always keep this community from ever getting anywhere. So everyone thank your wonderful peers who enjoy to act like jackasses. JFIrish21I personally agree with Zeth here its a project for people who enjoy the game and wanted more.
If everyone wants to kick a man down for trying on his spare time whether he has a family to take care of what ever reason his personal life gives him value then try and make your own damn version, why should anyone deal with the shit talking. Think about the people who sacrificed hours out of their time outside of work to bring this to light. No one at Nintendo would be caught dead doing this on their spare time they get paid for this. Zeth and his team did not, and they succeeded alot further along than anyone else. Zeth unfortunately as Katt Williams has said they are f.king haters and its their job to hate.
Forget these assholes and remember that there are people who would love to see the progression one day continues. JFIrish21@Naxylldritt I agree the Zelda Community from what I have seen in the last four months, reading all the posts in old forums dating since 2008 at least its a surprise he has put up with it that long. Hell anyone would have dipped sooner.@Wareya have you ever really read the posts he did. Shit everyone else was boasting him for the work. I never read one that said “these textures are awesome dl and comment.” If you want I can try to find a post where he may have boasted alil but it might take me awhile.@OddMlan very nice way to make lite the subject here before it turned into a age variance pissing contest. ZethAlkar64And who was it that started trolling my site to begin with, TBT 2.0, it wasn’t til after the fact of you guys attacking me I posted that stuff. I wanted to just work on my projects in peace and away from the immature crap the community was bringing, then you guys started your shit with me for no reason.
Analisis sumber daya manusia dala business plan. And the thread I posted wasn’t being “used” as a weapon, it was more lulz then anything, You kept boasting about how awesome you guys were and the things you were doing, gave a link to STH’s site, so both Naxy and myself checked it out, all we found was pictures unreleated to the project and more boasting. XDr.Acula (Crimson)Wow, this whole project looks amazing. By the looks of it you guys should be around 80% done give or take, eh? Also, if this project hasn’t bit the dust yet I’d like to give props to the team for staying strong and making it through all of the bs the haters of the Zelda community are spitting at you guys. I’ve modded maps for the Funhouse Clan and now Asylum-X. They’re PC gaming clans that mostly focus on Halo PC and COD4, which I’ve made/modded maps for both games so I have an understanding of how much a project of this magnitude can take out of you.I’m looking forward to the completion of this project as well as several of your fans.
Best of luck to the team and to all who hate on you guys, go $%.& yourselves. Let’s see you try and do what they’re doingWITHOUT dropping the project.Hello fans, Just letting you know we are still hard at work on this, the project’s completion is at 60% done. Its been over a year now since the project was first formed and though we’ve had a few bumps along the way, everything is still going great. We hope to have a demo out by this summer/fall and will be releasing a new trailer come this late April/Early May. I will continue to keep everyone updated here as much as possible about upcoming stuff. If you want to check out our site, its where we keep things posted about updates and ask for the communities’ feedback on their thoughts.
You can find the link in my URL or right here.ZethN64. GannioWhen I heard the beta project was canceled, my heart sank like a rock to my stomach. When I saw this, my heart flew to the sky, but got heart burn from me leaving the game shark code for the mid-day sun on. I can’t wait for the demo release!PS: A few questions:1.
Will Dark Link be placed in any of the new areas?2. Will the game have the “Disk” tab only currently accessed by a game shark or cartridge tilting?3. Will the download be a rom, or a ips patch?4. Has the blue fairy been given more animation since the trailers?5.
Will there be new bosses for the new temples (if any)?6. Will anything be added to current boss battles (Ganondorf having more phases, Twinrova having some thunder attack or something, etc.)7. Is Navi’s newer blue color shown in the trailers representing that the game is in “Ura” Mode?. ZethN64Hey everyone just letting you know we are not dead and are still working on the project. We had a few problems and lost a couple team members due to them not having a enough time in their RL to help the project.
But in the process, we gained an even more amazing composer I would almost compare to Koji Kondo himself. His music alone has been such a big inspiration for the team we have our motivation set into high gear and working on getting trailer 3 with a lot more indepth look in the upcoming expansion everyone has been waiting for.
We are looking to press the limits of the N64 and give what the fans have been waiting for. So keep an eye out for more updates! Thanks for the huge support guys!:3. GannioFirst off, since got NitroFlasher to do the music, I declare this project a Triple Win. Secondly, a few more questions:1.Will young link gain better transportation, like a young Epona)?2.Will the Wind Temple be in the Lost Woods, if not, will there be more lost woods?3.Will link gain new jump attacks?4.Will medallions do something other than be a oversized novelty coin?5.Will there be more swords/shields.6.Will there be some sort of sword beam?7.Is anyone from Majora’s Mask being brought in this game?8.Will the current cutscenes be more cinematic?9.Will old bosses return as Wind/Ice Temple bosses (Aquamentis, Geelok, Digdogger, etc.)?10.
Will the game be a patch for 1.0, 1.1, 1.2, Master Quest, or Master Quest Debug roms?11.Will any old Items return for the new temples (Magic Rod, the Canes of Somari or Byrn, Magic Cape, etc.)12.If the debug rom, will rooms 120 and 121 make a comeback?13.While we know Fado is the Wind Sage, is the Ice/Light Sage someone that we have seen but is already important in the original?14.Is the concept art a new Link design, or someone else?I can’t wait, everything seems to be coming out in July to Late summer!. Octorok17@Gannio: I might not be Zeth, but I’ll be able to answer half these questions:1. Young Link will not be the protagonist for this game, it’ll be the Hero of Light(haven’t heard of him?
Look up BS Zelda).2. We’ll have to wait until the full game’s released, will we;)3. Yes, as shown in the first trailer.4.
Yep, they will be equippable(as it was in the A+B+C era). Not sure about the effects though, probably will replace the magic spells.5. Yes, the beta Sword Beam will be included in this project.7. No comment on this yet.8. I think the cutscenes are good as they are IMO.9. Not sure, all that is known is that there will be custom bosses.10.
This mod will be a patch for Debug Rom only.12. They wouldn’t fit with the more detailed environment of the final OoT.13. Not sure on this yet.14.
Zelda Oot Hacks
Both pics are concept art for the Hero of Light, the new protagonist of this mod as explained above.@Gannio1.His tunic’s will work just like in OOT, his tunic will be green during the time he’s the young hero.2.That hasn’t been discussed as of yet with the team.3.We are adding some beta animations in the mix.4.Um we know how 3D model and import that ingame already, which is what we are going to do with his model.5. max.sighi feel like you guys are making huge changes in freaking ura is about. Why are you replacing link?, do you realy hate him that much?
Isnt ura sappost to be a expanssion pack? The bs games made it so that you could choose to be someone else BUT still made it so that you can be link Nintendo wanted to be there for everyone by making it so that you can be a different character and link rather than forcing it apon you in order to play a freaking game. I feel you guys are telling me “if you dont like this random character dont play the legendary game ura that you always wanted from your child hood.” And since when in h.
was link trapped in the scares realm and another hero came. Your just hiding the fact that your making a completely different game than a freaking expansion pack.
Cant you just have another debug rom your working on withought replacing link with a bs Zelda character?! Link is the character connecting yourself to the player why the f. would they change the thing in a zelda game that makes it Zelda?No what screw it I don’t need to depend on ignorant people who cant see what makes Zelda so special. Il find some people who care and try to work with them on replacing the unexpected bs character with Link the character that was sappost to be in OOT, so Zeth and the ura team, trash talk and back talk all you want but wether you like it or not im putting link back into the game kicking that bs bs character out of there. Someone@max, just in case you didn’t know, this is not the true Ura Zelda.
The Ura Team are restoring some beta and Ura elements, as well as new elements. This is not really a recreation of Ura.
Ura is a Japanese word meaning another or alternate, thus, we have an alternate Ocarina of Time. They do not dislike or hate Link, but are just replacing him for this project. Yes, Ura was an expansion, but this isn’t Nintendo’s Ura, so they can do what they please. Link is being replaced with the Hero of Light for the story, as Link is not in it.
Replacing the Hero of Light with Link wouldn’t work because you’d have to change the story. Don’t like it? Don’t play it, simple. Want the “real” Ura? Make it yourself.:PAnd if I am wrong about anything, feel free to correct me.:P. max@Someonethanx for clearing things up in a nonthreatening way like others, i thought they were trying to recreate the real Zelda Ura rather then a completly different game. I guess i misunderstood since Zeth himself said it was a Recreation, its pretty funny how fans of Zeth respond rather than Zeth himself to comfirm it.